package com.me.crgame.core;

import com.me.crgame.core.actores.ActorButton;


public interface ActorTouchListener {

	public boolean touchDown(ActorButton actor, float x, float y, int pointer);

	public void touchDragged(ActorButton actor, float x, float y, int pointer);

	public void touchUp(ActorButton actor, float x, float y, int pointer);

}
